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ippleApplet (Version 1.1)
RippleApplet
is an applet and a canvas class that uses a mathematical distortion algorithm to
create a water-like ripple or wave animation. The ripple animation frames are
rendered using a user specified background image. Each frame of animation can
optionally be overlaid with a static transparent GIF (GIF89a) foreground image.
The applet can be configured so that when the user clicks on the applet, a link to
a specified URL is performed.
The following documentation describes how the
RippleApplet class is used. You can also use the Ripple canvas
class if you wish to integrate the animation in your own application or applet.
The Ripple class is
documented separately. |
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peration
On initialization, RippleApplet loads the
image to animate and the static overlay image (if specified). The applet then
begins to render the animation while displaying a progress bar.
Precisely
how the animation is rendered and the speed at which the animation is displayed
is controlled by applet parameters, which are described in detail below. |
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ample
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If your browser
supports Java, you should see a demonstration of the RippleApplet to the
left of this text.
For this example, a picture of water was used as the
background image. | |
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arameters
Following are the HTML parameters for the applet.
A parameter marked "Opt" is optional, and a parameter marked "Req"
is required.
| Req |
image |
The file name of the GIF or JPEG image that is to be
animated.
The file path is based starting with the directory in which
the Java applet is located. |
| Opt |
imageMask |
The file name of a transparent GIF (GIF89a
format) image that will be drawn on top of each rendered frame. (The animated
image is overlaid with the non-animated imageMask image.)
The
file path is based starting with the directory in which the Java applet is
located. |
| Opt |
initImage |
If set to "true", then the applet
will draw the original image and then the imageMask overlay (if
specified) before the frame rendering process begins. This prevents having a
blank "hole" while the rendering process is executing.
If set
to "false", then only a progress bar at the bottom of the
applet will be displayed.
If this parameter is not specified, then the
parameter value defaults to "false". |
| Opt |
frames |
The number of frames of animation to create.
The
more frames of animation that are created, the smoother the animation will be,
but the longer the initialization time will be.
The parameter value
defaults to 20 if not specified. |
| Opt |
nWaves |
The number of vertical sine waveforms to use when
creating "ripples."
The parameter value defaults to 1
sine wave if not specified. |
| Opt |
percent |
This parameter specifies the amplitude of each sine
wave in percent of image height.
The parameter value defaults to 10
percent if not specified. |
| Opt |
offset |
The incremental number of degrees of offset that
should be used for the sine waves when generating each frame of animation (must
be between 0 and 360 degrees).
The parameter value defaults to
5 degrees if not specified. |
| Opt |
delay |
The number of milliseconds to delay between each
frame of the "ripple" animation.
This parameter determines
the speed of the animation.
The parameter value defaults to 70
if not specified. |
| Opt |
direction |
This parameter controls the direction of the ripple movement.
If set to "up", then
the ripples will move from the bottom to the top of the applet. If set to "down", then
the ripples will move from the top to the bottom of the applet.
If this parameter is not specified, then the
parameter value defaults to "up".
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| Opt |
url |
This parameter specifies a URL to load when the mouse is clicked within the applet area.
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| Opt |
target |
This parameter specifies an optional target for the url parameter.
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xample
An example of a HTML APPLET tag with all
parameters for this applet is shown below.
<APPLET CODE="RippleApplet.class"
WIDTH="128" HEIGHT="128"> <PARAM NAME="image"
VALUE="RippleBkgnd.JPG"> <PARAM NAME="imageMask"
VALUE="RippleMask.GIF"> <PARAM NAME="initImage"
VALUE="true"> <PARAM NAME="frames" VALUE="20"> <PARAM
NAME="nWaves" VALUE="10"> <PARAM NAME="percent"
VALUE="10"> <PARAM NAME="offset" VALUE="5">
<PARAM NAME="delay" VALUE="100">
<PARAM NAME="direction" VALUE="down">
</APPLET>
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ownload
The applet RippleApplet,
along with a copy of this documentation,
is available for download
as a standard zip file, as a self-extracting file (for Windows95/NT users),
or as a self-installing Java class file.
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opyright
This documentation and the object code for RippleApplet
and Ripple may be copied and distributed freely for non-commercial
purposes so long as neither the code nor the documentation is altered in any
way. If the object code is distributed with any documentation whatsoever, then
this unaltered document must accompany the code.
Copyright © 1997, 1998 by Modern Minds, Inc.
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